A

  • Aghazadeh, Rahim The Impact of Digital Gamification, Instructional Multimedia and Face-to-face Educational Games on Seventh Grade English Learning [Volume 3, Issue 11, 2020, Pages 79-98]

  • Aghdaei, Mahin the effects of external and internal attention focus in variable practice model of basketball free throwing learning [Volume 3, Issue 11, 2020, Pages 79-98]

  • Arabollah Firoozjah, Elahe the effects of external and internal attention focus in variable practice model of basketball free throwing learning [Volume 3, Issue 11, 2020, Pages 79-98]

B

  • Bakhtiarvand, Morteza The Effectiveness of Cognitive Computer Games on the Working Memory of Children with High Functioning Autism Disorder [Volume 3, Issue 10, 2020, Pages 113-124]

D

  • Delrouz, Kazem Analytical Study of the Internet of Things in learning environments: Applications, requirements, challenges from experts’ opinions. [Volume 3, Issue 9, 2020, Pages 1-22]

G

  • Ghadimi Moghadam, Gooya Meta-analysis of Cognitive, affective and psychomotor Outcomes of E- learning [Volume 3, Issue 9, 2020, Pages 111-131]

  • Ghahari, Shima Studying Outlines as an Expository Texts Enhancement Technique and the Mediating Role of Visual/Verbal Intelligences [Volume 3, Issue 11, 2020, Pages 59-77]

  • Ghanbarnejad, maryam Analytical Study of the Internet of Things in learning environments: Applications, requirements, challenges from experts’ opinions. [Volume 3, Issue 9, 2020, Pages 1-22]

H

  • Hosseini, zahra The relationship between using social network and social skills of students [Volume 3, Issue 9, 2020, Pages 91-110]

  • Hosseini, zahra The relationship between using social network and social skills of students [Volume 3, Issue 9, 2020, Pages 91-110]

K

  • Khalaj, Zohre The Effects of Internet Information Literacy Education on Students’ Problem Solving Skills [Volume 3, Issue 12, 2020, Pages 1-25]

M

  • Mastour, Haniye Investigation of affecting three teaching methods of virtual laboratory, real laboratory and the conventional method on motivation [Volume 3, Issue 11, 2020, Pages 1-16]

  • Mesrabadi, Javad Meta-analysis of Cognitive, affective and psychomotor Outcomes of E- learning [Volume 3, Issue 9, 2020, Pages 111-131]

  • Moghadasin, Maryam Investigation of affecting three teaching methods of virtual laboratory, real laboratory and the conventional method on motivation [Volume 3, Issue 11, 2020, Pages 1-16]

  • MOHAMMADHASANI, NASRIN The Impact of Digital Gamification, Instructional Multimedia and Face-to-face Educational Games on Seventh Grade English Learning [Volume 3, Issue 11, 2020, Pages 79-98]

  • Momtazian, Alireza The Relationship between Adoption and Use of Technology with Mobile Learning in Accounting Students [Volume 3, Issue 12, 2020, Pages 95-124]

  • Moradi, Sholeh Studying Outlines as an Expository Texts Enhancement Technique and the Mediating Role of Visual/Verbal Intelligences [Volume 3, Issue 11, 2020, Pages 59-77]

N

  • Nili, Mohammad Reza Investigation of affecting three teaching methods of virtual laboratory, real laboratory and the conventional method on motivation [Volume 3, Issue 11, 2020, Pages 1-16]

  • Noroozi, Dariush The Effects of Internet Information Literacy Education on Students’ Problem Solving Skills [Volume 3, Issue 12, 2020, Pages 1-25]

R

  • Rajabdorri, Hossein The Relationship between Adoption and Use of Technology with Mobile Learning in Accounting Students [Volume 3, Issue 12, 2020, Pages 95-124]

  • Rastegarpour, Hassan Analytical Study of the Internet of Things in learning environments: Applications, requirements, challenges from experts’ opinions. [Volume 3, Issue 9, 2020, Pages 1-22]

S

  • Soleinani, Tooran Investigating the Factors Influencing the Thinking Approach in the National Iranian National Program [Volume 3, Issue 10, 2020, Pages 87-112]

T

  • Toofaninejad, Ehsan Interactive Multimedia, Quran Literacy and Academic motivation [Volume 3, Issue 12, 2020, Pages 27-46]

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